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Shadowmage

(image)

Shadowmage learned a secret of beeing invicible. During day he can be detected because of his equipment, but at night he is fully invicible. Now he can sneak to the enemy leader and kill him. Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.

Advances from: Black Mage
Advances to:
Cost: 44
HP: 60
Movement: 6
XP: 100
Level: 3
Alignment: chaotic
IDI8 enlightened-shadowmage
Abilities: skirmisher, nightstalk
(image)dagger
blade
8 - 3
melee
backstab
drains
(image)cursed knifes
cold
10 - 3
ranged
poison
slows
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave250%
Coastal Reef260%
Deep WaterUNREACHABLE50%
Flat160%
Forest250%
Frozen240%
Hills250%
ImpassableUNREACHABLE50%
Mountains350%
Mushroom Grove250%
Sand250%
Shallow Water250%
Swamp250%
UnwalkableUNREACHABLE20%